
Sierra Racs
Oddfellows Local 151
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Posted - 2012.05.25 03:04:00 -
[1] - Quote
My two cents in regards to Eve: Inferno
I have been a hard core player of EVE since I joined the game last March GÇÿ11, according to Steam I have logged just under 1900 hours. Over 1800 hours were played prior to the end of April. As the ramp up to Inferno approached all I sensed was how the elements of the game I have grown to love were being stripped out. Aggression has been more rampant especially in hi-sec.
I will be up front and say that I am not a PvP player and I don't want to be. I love PvE and mining. When I joined there were clearly defined locations to mitigate the risk a player wanted to take. If you wanted to mine you stayed in Hi-sec. If you wanted to mine more expensive rocks then you had to go into low-sec or nul-sec. You knew the risks and you dealt with them. It's like going into a rough neighborhood; you take your chances if you go there.
There seems to be an escalation (pun intended) towards PvP kind of play, which I personally have no interest in.
Where is the balance in this?
Does that mean that updates can't be geared towards the PvP player? Of course not! I want everyone to be able to enjoy the game in the way that they want. I would not like an update that is geared towards care bears to take away from the game play of PvP players. They can take advantage of the update if, in the future, they need a break from that kind of game play. Sadly the same cannot be said when an update that is clearly directed at PvP players is forced upon non PvP players.
Making things easier to war-dec... How does this make any sense in area of space that are heavily NPC controlled? It doesn't. In contested space, it makes complete sense and I fully endorse it there. When I joined Eve there was a balance to the risk you wanted to take in regards to the rewards one could make. That balance has been eroding away and it was noticeable with Escalation and now is clearly evident with Inferno.
I have no intention of becoming a PvP player, that's not the gaming experience I want to be a part of. I'm not rage quitting but it does get harder to play when a game that was a blast to play is no longer so. I mine (asteroids and planets), I PvE, I salvage, I do industrial work, I play the market. Perhaps the elements of the game I like are more cerebral, I guess. The game is challenging because there are so many ways to play it and each has its cool elements and strategies. Where is the strategy with hi-sec PvP? All that is happening is that players, who, as an earlier poster described it, are meat and potato players are being driven out of the game.
I know the update is only a couple of days old but the rumblings are out there. An old saying I like is, GÇÿwhere there is smoke, there is fireGÇÖ. The meat and potato players are losing the fun of playing and when these players go what is left? I suspect that the next six months will show us. I just wonder if I am willing to wait that long and see. Perhaps there will be a less vocal reaction than last yearGÇÖs snafu and the silent majority will talk with their wallets instead of their guns.
This is, of course, just my two cents.
Fly safe.
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